MK11 xTreme Mod - NPC/Announcer/Camera Mod

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atributes16
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by atributes16 »

Sometimes xtreme one time blocked one character and can't be used for the same session.

Because NRS will be updating MK11 more times before I3. I prefer to wait for MK11 hook. I can wait. It's not necessery for now


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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by _ix_ »

MCSE2000 wrote:Did you know that with Sektor for example, did you know that his code looks like this:

Code: Select all

//Replace
mov DWORD [RBX+5], 'Sekt'
mov WORD [RBX+9], 'or'
mov BYTE [RBX+B], 00
pop RAX
And if you replace those letters with that of say, Kitana:

Code: Select all

//Replace
mov DWORD [RBX+5], 'Kita'
mov WORD [RBX+9], 'na'
mov BYTE [RBX+B], 00
pop RAX
It will load Kitana instead of Sektor? You can probably do this with Cyrax and Frost as well.

Just two examples I could think up.

EDIT: Don't use Frost, since her full name is CyberFrost. Use someone like Fujin instead.
Yes, that's in part how it works. However, but the whole point of the NPC mod is to play as one of the NPCs, not one of the regular characters. :)

If you want to play as DLC characters (if you don't have them), there's another mod in the forum that unlocks them all (I recommend you buy them, but...)
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by HaiTian »

How do I control the camera speed?
"Back away. Before I scream…"
"I expect this to be hair-raising."
"Quiet, child. It’s time for you to join your friends."
"Come forward if you dare, i'll finish what raiden could not." (Sindel, MK12)
"kneel and lick my boots." (Sindel, MK11)
"With my glaive, my staff, and my life." (Jade, MK11)
"Let the New Era begin." (Kronika, MK11)
"I am nature." (Poison Ivy, Injustice2)
"For a free Edenia!" (Tanya, MKX)
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by _ix_ »

HaiTian wrote:How do I control the camera speed?
viewtopic.php?p=138886#p138886

Specifically
If however you want to change the values and make the camera movement faster or slower, you can edit the file and change the <Value> section on the specific node you want to change. Make it higher for faster motion, or lower for slower motion.
For the krypt it is useful to have high speed, because the krypt is huge (Value set to 10).
For the fighting stages, normal camera speed is OK (Value set to 5).
For the character customization screen, slow speed is best (Value set to 1).

Hope this helps.
I enjoy making MK11 videos from different angles - Check it out on YT
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

MCSE2000 wrote:Did you know that with Sektor for example, did you know that his code looks like this:

Code: Select all

//Replace
mov DWORD [RBX+5], 'Sekt'
mov WORD [RBX+9], 'or'
mov BYTE [RBX+B], 00
pop RAX
EDIT: Don't use Frost, since her full name is CyberFrost. Use someone like Fujin instead.
RBX is where the name starts. I start at +5 because CHAR_ is 5 letters.
DWORD means 4 letters.
WORD means 2 letters.
BYTE means 1 letter and you should always end with 00. To replace with another character (even if you don't have it unlocked) then you can just do this for example for CyberFrost:

Code: Select all

mov DWORD [RBX+5], 'Cybe'
mov DWORD [RBX+9], 'rFro'
mov WORD [RBX+D], 'st'
mov BYTE [RBX+F], 00
There is of course a faster and better way to do it but this was easier for me since I didn't wannt spend time fine tuning and fixing the other method.
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MuFaS
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by MuFaS »

Crack was released few days ago, also, repack was released.
may be its better to work on cracked version?
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

Cracked version is not official and doesn't get updated.
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by Scorp-Sub »

Is it possible to update the Mod Loader since you have to kill a thread first before you can find the correct addresses to update?
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

Scorp-Sub wrote:Is it possible to update the Mod Loader since you have to kill a thread first before you can find the correct addresses to update?
I don't think it is easy to update the mod loader now as things have changed.
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atributes16
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by atributes16 »

Where is this Mod Loader. How it works?
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by Tone »

Skall wrote:Hello everyone,

I hope you are doing well!! Here is the new update about the Free Camera of MK11 + the bypass .exe of the last version!

https://drive.google.com/file/d/1s4e83s ... sp=sharing

Hope you enjoy and you can follow me on Twitter if you are interested by my other arts works!

https://twitter.com/SkallEdit

Cheers,
Anyone know how to fix this issue when using Skall's 'no hud' package? This happens on a majority of the stages in the game.
https://i.imgur.com/V0S4lWN.png
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by _ix_ »

Tone wrote:
Skall wrote:Hello everyone,

I hope you are doing well!! Here is the new update about the Free Camera of MK11 + the bypass .exe of the last version!

https://drive.google.com/file/d/1s4e83s ... sp=sharing

Hope you enjoy and you can follow me on Twitter if you are interested by my other arts works!

https://twitter.com/SkallEdit

Cheers,
Anyone know how to fix this issue when using Skall's 'no hud' package? This happens on a majority of the stages in the game.
https://i.imgur.com/V0S4lWN.png
You have to cycle through the settings using one of the hotkeys (F4 or one of the other Fx if I remember correctly...).
I enjoy making MK11 videos from different angles - Check it out on YT
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by _ix_ »

In annex you can find thethiny's NPC mod updated on 04/11/2020 (today).

Enjoy.

Edit: Removed the intro swap and moved it to the right thread / post.
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MK11_xTreme_NPC.rar
Thethiny's NPC mod. Updated 04/11/2020
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Last edited by _ix_ on Wed Nov 04, 2020 6:13 pm, edited 2 times in total.
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by Tone »

_ix_ wrote:You have to cycle through the settings using one of the hotkeys (F4 or one of the other Fx if I remember correctly...).
I've tried all the F# numbers and only F4 (disable hud) and F10 work. Just to be clear, I am on the current version of the game and using the 'running mk11 through x64dbg' method.
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Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by _ix_ »

Tone wrote:
_ix_ wrote:You have to cycle through the settings using one of the hotkeys (F4 or one of the other Fx if I remember correctly...).
I've tried all the F# numbers and only F4 (disable hud) and F10 work. Just to be clear, I am on the current version of the game and using the 'running mk11 through x64dbg' method.
I never used that version much, but I remember you had to cycle through one of the Fx (not just toggle, but click on it 2 or 3 times to get the desired setting). If it doesn't work, then you have to try and edit the libs and update the mod yourself.

I used Skall's version to make some corrections / changes to the camera mod only.
I enjoy making MK11 videos from different angles - Check it out on YT
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