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_ix_
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Post subject: How to extract 3D Models from the game files Posted: Sat Sep 26, 2020 7:21 pm |
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Joined: Sun May 17, 2020 9:39 am Posts: 159 Location: One foot on the grave, EU
Side: Light
PSN: PC player
XBox Live: PC player
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This method to extract 3D models from the game files is not difficult to follow. It requires some tools that I will link, or attach here.
The 3D Model manipulation requires the use a modeling tool, such as blender, and plugins to import smd files. Similarly you will need to have knowledge of meshes and texture files, if you want to play with customizing the 3D Model.
- Prepare a working folder for your files (e.g. <local HD>:\temp)
- Download the extraction tool, created by id-daemon, from the ZenHAX forums - https://zenhax.com/viewtopic.php?p=47937#p47937. Uncompress it on your work folder.
- This will create a file called mk11_model_morph_mirror.exe in your work folder.
- Copy the library oo2core_5_win64.dll from the MK11 Binary folder, to your work folder.
- Copy the XXX files and corresponding PSF files you want to extract your models from, and paste them in your work folder. For example, if you want Sonya's model, copy the files GEARASSETS_SON_ScriptAssets.PSF and GEARASSETS_SON_ScriptAssets.XXX. These files are located in your MK11 Asset folder.
- Use a command line or just drag the XXX file on top of the mk11_model_morph_mirror.exe. This will start the extraction process and it will create folders for the specific objects (folders models, skeletalmesh.raw, staticmesh.raw, statics, textures will be created).
- The extraction process may take some time for longer files. Once completed you will have the folders above with all the necessary files, as well as description files (txt) that contain information of the extracted files / package.
- There will also be a file called INPUT_FILENAME.unp that contains information (such as music, and other textures). You can use Ravioli tools on this file to extract audio and other files.
- In your models folder, you will have smd files that contain the 3D objects. You will need a tool like blender, with an Add-on that will allow you to import and manipulate SMD files (e.g. blender tools).
Links for tools: That's the process overall, but because one image speaks a thousand words... here's a YT video that may help. Have fun.
_________________ I enjoy making MK11 videos from different angles - Check it out on YT
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Klinsk
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Post subject: Re: How to extract 3D Models from the game files Posted: Sun Sep 27, 2020 9:04 am |
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Joined: Sat Sep 26, 2020 6:21 pm Posts: 7
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Wow, thank you so much for this, I know Blender really well, was actually looking for models to mess around with 
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thethiny
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Post subject: Re: How to extract 3D Models from the game files Posted: Sun Sep 27, 2020 11:58 am |
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Immortal |
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Joined: Fri Jan 17, 2014 12:08 pm Posts: 1596 Location: Earthrealm
Skype: thethiny (Steam)
Side: Light
PSN: thethiny
XBox Live: thethiny
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Amazing tutorial _ix_! Thank you for your continuous support to the community!
_________________ IMPORTANT: Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.
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_ix_
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Post subject: Re: How to extract 3D Models from the game files Posted: Sun Sep 27, 2020 3:26 pm |
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Joined: Sun May 17, 2020 9:39 am Posts: 159 Location: One foot on the grave, EU
Side: Light
PSN: PC player
XBox Live: PC player
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Klinsk wrote: Wow, thank you so much for this, I know Blender really well, was actually looking for models to mess around with  If you make any interesting creations, share with the community. thethiny wrote: Amazing tutorial _ix_! Thank you for your continuous support to the community! Thanks. Although I am mainly using tools that others, more talented than me, (like you) have done.
_________________ I enjoy making MK11 videos from different angles - Check it out on YT
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Red1342
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Post subject: Re: How to extract 3D Models from the game files Posted: Mon Sep 28, 2020 9:46 am |
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Joined: Mon Sep 28, 2020 9:43 am Posts: 1
Side: Darkness
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Great tutorial, really appreciate it man. If anyone imports the models to blender and the meshes look all jagged, it's because they all default to Auto Smooth on under the vertex settings. Turning it off gets rid of that, but you may need to add some holding edges to some parts otherwise you'll lose a lot of details in some components.
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_ix_
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Post subject: Re: How to extract 3D Models from the game files Posted: Mon Sep 28, 2020 1:56 pm |
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Warrior |
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Joined: Sun May 17, 2020 9:39 am Posts: 159 Location: One foot on the grave, EU
Side: Light
PSN: PC player
XBox Live: PC player
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Red1342 wrote: Great tutorial, really appreciate it man. If anyone imports the models to blender and the meshes look all jagged, it's because they all default to Auto Smooth on under the vertex settings. Turning it off gets rid of that, but you may need to add some holding edges to some parts otherwise you'll lose a lot of details in some components. That's a great tip, thanks. If anyone has any more tips, feel free to add to this thread.
_________________ I enjoy making MK11 videos from different angles - Check it out on YT
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LilGrim
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Post subject: Re: How to extract 3D Models from the game files Posted: Fri Oct 02, 2020 9:50 pm |
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Joined: Sun Jul 21, 2013 11:13 pm Posts: 6 Location: Purgatory
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Is there any PS4 Support ?
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_ix_
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Post subject: Re: How to extract 3D Models from the game files Posted: Sat Oct 03, 2020 2:14 pm |
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Warrior |
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Joined: Sun May 17, 2020 9:39 am Posts: 159 Location: One foot on the grave, EU
Side: Light
PSN: PC player
XBox Live: PC player
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LilGrim wrote: Is there any PS4 Support ? If you can provide a PS4 image with a game image, maybe we can give it a go. I know there are other PS4 communities that mod several games. Maybe MK11 is also being worked on?
_________________ I enjoy making MK11 videos from different angles - Check it out on YT
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AladdinFrance
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Post subject: Re: How to extract 3D Models from the game files Posted: Sun Oct 18, 2020 5:04 am |
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Joined: Sat Oct 17, 2020 1:42 pm Posts: 3
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how to repack in .XXX please ????
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_ix_
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Post subject: Re: How to extract 3D Models from the game files Posted: Mon Oct 19, 2020 2:40 pm |
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Warrior |
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Joined: Sun May 17, 2020 9:39 am Posts: 159 Location: One foot on the grave, EU
Side: Light
PSN: PC player
XBox Live: PC player
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AladdinFrance wrote: how to repack in .XXX please ???? The process to repack in XXX is not straight forward and requires usage of UE tools that are somewhat sketchy to use without them being official. If and when I get a good process with "legal" tools, I'll make another tutorial on how to repack. Also, know that when trying to go online with modded XXX files, the game desyncs as the other party does not have the correct/same file to load.
_________________ I enjoy making MK11 videos from different angles - Check it out on YT
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AladdinFrance
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Post subject: Re: How to extract 3D Models from the game files Posted: Fri Oct 23, 2020 12:13 pm |
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Joined: Sat Oct 17, 2020 1:42 pm Posts: 3
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_ix_ wrote: AladdinFrance wrote: how to repack in .XXX please ???? The process to repack in XXX is not straight forward and requires usage of UE tools that are somewhat sketchy to use without them being official. If and when I get a good process with "legal" tools, I'll make another tutorial on how to repack. Also, know that when trying to go online with modded XXX files, the game desyncs as the other party does not have the correct/same file to load. thanks to you! I have the EMPRESS version right now so I can’t change skin.. and nothing is unlocked.... but at least I could change the main cotstume 
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