MK11Game.iniDravenNordGod wrote:What do I have to do to pull that off?thethiny wrote:Modify the ini fileclix wrote:Anyone know if it's possible to swap movesets outside of a "mirror match" setup? I.e., two characters with completely different movesets than whoever's onscreen/loaded in?
Let's say I want to have Baraka with Shao Khan's moves outside of a mirror match. I assume I have to change something inside of MK11Engine.ini, but there're a billion things inside, and I don't know what to change exactly.
search for [CHAR_Sindel.mAsset
that's all the information you need to know. Just copy it and rename it to whatever you want. For non DLC characters you can search for [CHAR.Template.mAsset
and you can see the info there as well.
Code: Select all
mPaletteKey Useless
mCharScript scripts + moveset
mCharScriptAssetPackage Useless
mCharCommonScriptAssetPackage should be same as mCharScript
mCharacterAssetPath Fatal Blow + Colors
mCAPDefinitionsPath Model
mAssetRootPath Fatality/Intro/Outro stuff, doesn't really matter at all
mDefaultPreset Useless, except for Krypt, it has to be PL1
mCAPPackages Gear, should have all
mCharPackages Assets, should have all