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 Post Posted: Fri May 11, 2007 7:27 am 
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God
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<span style='color:red'>First of all, the storyline needs to improve.



Will fix a lot of complaints,believe me.</span>


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 Post Posted: Sun May 13, 2007 9:58 am 
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^ Agreed.

MKDA Had a good stroyline, and MKD continued on the story. MKA seemed to jump the barrel


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 Post Posted: Mon May 14, 2007 2:01 am 
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<span style='color:red'>Amen to that,Cage.</span>


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 Post Posted: Fri May 18, 2007 8:44 pm 
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Theres no logical explaination how Reptile got back his MK2 form.


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 Post Posted: Fri May 18, 2007 8:47 pm 
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LordScorpion wrote:
Cage05 wrote:
Wasn't Kai supposed to have Raidens staff aswell?

<span style='color:orange'>That's what i am wondering as well, Raiden 'gifted' it to Kai in his ending but got it back in MKDA, so maybe they retconned that part.</span>

No in Konquaet mode in Deception if you do Kung Lao's side mission you'll see Kai in Outworld and he gives you back Raiden's staff because he finished his quest.


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 Post Posted: Sat May 19, 2007 10:48 am 
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Mortal Kombat Master 777 wrote:
Theres no logical explaination how Reptile got back his MK2 form.

that was deception not mka


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 Post Posted: Sat May 19, 2007 10:55 am 
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Mortal Kombat Master 777 wrote:
LordScorpion wrote:
Cage05 wrote:
Wasn't Kai supposed to have Raidens staff aswell?

<span style='color:orange'>That's what i am wondering as well, Raiden 'gifted' it to Kai in his ending but got it back in MKDA, so maybe they retconned that part.</span>

No in Konquaet mode in Deception if you do Kung Lao's side mission you'll see Kai in Outworld and he gives you back Raiden's staff because he finished his quest.

<span style='color:red'>Yeah sure, if you say that ever became actually canon, how would raiden still have his staff then?</span>


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 Post Posted: Sat May 19, 2007 11:59 am 
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How about a new look to all the characters? Anyone wno appeared in Mortal Kombat Deadly Alliance or Deception looks exactly the same. (Execpt for reptile, who looked like he did in Shoalin Monks.) And also, How about a better konquest mode, better krypt items, more replay value, and a improved concept of the "kreate-a-fatality.

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 Post Posted: Mon Jun 04, 2007 7:07 pm 
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Each charchter should have one fatality. Like the ones where would sit back and watch what happens.


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 Post Posted: Wed Jun 27, 2007 10:51 am 
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they really should let any character do their own conquest, like its a petty boring game now :angry: :angry: :angry:

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 Post Posted: Mon Jul 16, 2007 8:08 pm 
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do i agree?...eh,kinda.

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 Post subject: Re: How could MKA be better?
 Post Posted: Tue Feb 03, 2009 2:22 am 
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it would have been the best one out there to me if they had the old fatalities instead of stupid kreate a fatality anyone who agrees post to me


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 Post subject: Re: How could MKA be better?
 Post Posted: Sun Jun 21, 2009 2:00 am 
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More individuality in the characters.

Bios, of course, would be amazing. 1 fatality for each character. Make each fatality really represent the character though. Show some characteristics through the fatalities.

Umm...CG endings too. Those have been missed since mk4.


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