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Clip From MK Legends: Battle Of The Realms Has Been Shown

by Roy Arkon on Jul 24, 2021 :: 0
Ed Boon has just Tweeted this clip from Mortal Kombat Legends: Battle of the Realms, which has been provided via IGN.

The clip is one-minute long, and it shows a fight sequence between the forces of Earthrealm (Liu Kang, Raiden, Sonya Blade and Johnny Cage) and the forces of Outworld (Kitana, Reiko, Kintaro and the Tarkatans).

Check out the clip from Ed Boon's Tweet below, enjoy.
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WB Games Officially Confirms NRS Is Not For Sale

by Roy Arkon on Jul 12, 2021 :: 0
After several weeks of speculation regarding the future of NetherRealm Studios and the Mortal Kombat series due the possibility of NRS being sold via the AT&T/Discovery deal, it is now confirmed by Warner Bros. Games that there are no plans to sell NRS to any other company.

As reported by the Gamer, a spokesman from WB Games named Remi Sklar came to deconfirm the buyout of NRS, as well as another gaming studio, TT Games, developers of the Lego video games, and that both companies will remain with WB Games, even through its ongoing merger:

"I can confirm NetherRealm Studios and TT Games will continue to remain a part of Warner Bros. Games, and all are included in the Warner Media Discovery merger".

So now that it is confirmed that NRS and the MK series are still with WB Games, the future of the studio and the series are now safe and sound. Now all it remains to be seen is what's next for the MK series, and what's the project from NRS/WB is going to be.

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MK11U Support Update - No Plans For Future Patches

by Roy Arkon on Jul 5, 2021 :: 0
As we reported a couple of days ago, it was confirmed by the official Mortal Kombat 11 Twitter Page that the support for Mortal Kombat 11 Ultimate has come to an end. Yet it still wasn't fully clear if it's just regarding DLC characters or support in general, including balance patches.

Now we do have the answer, as Jonathan Andersen, a producer at NetheRealm Studios have stated via Twitter that there are no current plans for any MK11U patches.
He even went on several Tweets to clear other matters, such as that there is even no support for the Krypt or Kombat League, which means that there are not going to be any new Krypt events (although old ones will keep returning), and there are not going to be any Kombat League seasons after the 2nd rotation of seasons is over.
And in addition, there are plans for bug fixes either, since they are now focusing on their next project. That
Author's opinion: So now we have a clear answer. There is no question that COVID-19 is to blame for this, it really delayed so many things for so many companies, and in the gaming industry, or entertainment business in general really, timing is everything. The people working in that industry have deadlines upon deadlines upon deadlines, and combine that with AT&T considering splitting all WB Games Studios, including NRS, everything got delayed even further, and it's clear that WB Games would much rather for NRS to work on their next project as scheduled.

Despite all of this, however, MK11U is still the longest supported NRS/WB game ever. The game to have that the longest support before then was Mortal Kombat XL, which got it's final DLC update 10 months and a half after launch, with it's last support update coming just a year and a half after it's release. MK11U got it's last DLC update with the Mortal Kombat 11 Ultimate after one year and 7 months, and it's last support update came just last May, over two years after the game out, at which point we would've already play the next NRS/WB game in line. And of course, with the Kombat League season rotation is still intact, there is still more content to unlock as there are new Gear pieces, Brutalities and Kombat Kard items in each new season, and the 2nd rotation should at June of next year, at which point MK11U will be over 3 years old. And also, there are still new skins to unlock from time to time via the Race Against Time in the Towers of Time mode. So NRS/WB still lived up to their promise, very likely not to the extent that they initially planned, but they still made their promise. We can all of course still enjoy MK11U, as it surely is still an incredible game, and whatever is the next project from NRS/WB, it will surely be the same as that.

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End of Support For Mortal Kombat 11 Announced

by Gambid on Jul 2, 2021 :: 3
Months and months of speculations regarding new skins and Kombat Pack 3 for Mortal Kombat 11 have finally come to an end. Earlier today, Netherrealm Studios, which remained completely silent on the matter for all these months, announced over Twitter that the studio is now focusing on their next project and that support for Mortal Kombat 11 has officially ended.
What the post does not clarify is what this means in practice. No more DLC? No more balance patches and fixes? Both?

We will follow the story as it develops and inform you as soon as we learn something new.

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Mortal Kombat XL Lives Documentary

by Roy Arkon on Jul 2, 2021 :: 0
Over the past few weeks, an online tournament for Mortal Kombat XL called Mortal Kombat XL Lives took place, pitting pro players in an epic Kompetition. During the tourney, a YouTube channel called Hold Back to Block, which made fighting game related documentaries such as the Killer Instinct documentary, has worked in collaboration with the MKXL Lives organizers to make another documentary, this time focusing on MKXL. Clips of the documentary were shown throughout the whole event, featuring Ed Boon, Tyler Lansdown and Mike Stallone (director of technology in NetherRealm Studios), talking about various topics regarding MKXL such as the introduction of the Variation system, the implementation of the rollback netcode, the addition of guest characters and more.

Now the the MKXL Lives event is over, the full documentary is now live on Hold Back to Block's YouTube channel. Check out the full documentary below.



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