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News Archive - May 2005

E3 News
Posted On: May 19 2005, 10:19 AM

The guys at Mortal Kombat Online posted the first news from E3. A few movies, a lot of screenshots and a MK: Shaolin Monks First Impressions article can be found on this site. Below is a part of it:

If you pick Liu Kang or Kung Lao, the other character always shows up during the cut-scenes. This way, if you pick 2-Player Ko-Op Mode, the cut-scenes in between the fights are exactly the same. Now, regardless of which selection you choose – 1- or 2-Player Ko-Op – once you make your selection, the game begins. In the PS2 version, you can select your difficulty (Normal or Hard) as well. Once the game begins, you start out in Goro's Lair. It starts by showing you the yellow eyes in the background, and then revealing that those eyes belong to Oni-Demons. In MK: Shaolin Monks, there is a secret in every room, and in the first room that secret involves the skeleton hanging up. By throwing the Oni against the skeleton on the wall, you can actually shatter it and make the bones fly everywhere.
....
There are some really cool details that will be noticeable already, such as the fact that the Oni will sometimes start to fight each other. There are also some torches around the lair that can burn you if you're not careful, but if you are good enough, you can use them to your advantage by knocking the Oni into them. If you can burn an Oni this way, he will run around and can even light the other Oni on fire as well.
....
Now to talk about Versus Mode. It's not like a standard fighting game, it features full dynamic 3-D motion as in a standard 3-D platformer. If there's any game to even compare this mode to, it would be PowerStone on Sega Dreamcast. Three stages were available in the Demo: The Pit, The Portal, and The Ice Falls. These stages are pretty much identical to their action-adventure counterparts; the only real difference is the limitation on the camera to keep things simpler for this mode. The Portal actually attempts to suck both players into it, and it's also causing wooden chunks to float around in the air that you have to watch out for. There are boxes in this mode that contain items, such as skulls/weapons (just like the action/adventure mode), power-ups that give you extra energy or cause you to do extra damage to your opponent, and more traps that can hurt you.

In this mode, only Kung Lao and Liu Kang were selectable, although in the PS2 version, we could see silhouettes for at least 6 more Kombatants. We can only speculate at this point who will be selectable, eg. Sub-Zero, Johnny Cage, etc. But seriously, who knows for sure?

We've been told that the PS2 version is farther along because they code for that system first, before porting it over. However, on the X-Box version, it's a lot easier to make the weapon trails. A demo of this game will be available to the public soon, available on the demo disc included with OPM and OXM magazines.


Visit Mortal Kombat Online for more information.

Posted By: Gambid

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Midway At E33
Posted On: May 18 2005, 03:59 PM

Midway have redirected their official site to this specially created for E3 website of the company. It contains information about all games that will appear on E3. For Mortal Kombat: Shaolin Monks there is one high-quality trailer and a few screenshots.

Click here to visit the site.

Posted By: Gambid

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It Will Konsume You!!!
Posted On: May 17 2005, 11:15 AM

The long awaited update is finally here. After months of hard work we are glad that we can finally give you a Mortal Kombat: Deception section you have never seen before. With its 14 pages and 14 txt Guides this is not only the biggest game section in this site but most certain the biggest Mortal Kombat: Deception section online. Below is a small preview of each of the pages:

  • Basic Information
  • The Story of the game
  • Bios of all fighters
  • All Endings
  • Special Moves list compatible with all platforms
  • Kodes and Secrets for all versions of the game
  • Konquest Mode Guides
  • Chess Kombat Guide
  • Puzzle Kombat Guide
  • A lot of Glitches
  • Behind The Scenes images
  • In Development
  • Fans' Guides section
  • Screenshots
Note that this is the first appearance of our new "Fans' Guides" subsection. Here you can submit your own guides for this game.

A lot of work has been done, but we still don't think that we have everything. This section is far from completed. Actually we are already working on its update. So, if you find a mistake or if you have information that is not listed, feel free to contact us.

This section uses our design v3.5 with an increased compatibility with all available browsers.

Enjoy our Mortal Kombat: Deception section. More section' updates are on their way. We will be happy if you share your opinion of this update.

Posted By: Gambid

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MK: Shaolin Monks Official Site Updated
Posted On: May 17 2005, 11:14 AM

Midway have finally updated The Official Mortal Kombat: Shaolin Monks website. The only new things that are available are the two official trailers and new screenshots.

Click here to visit it.

Posted By: Gambid

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MK: Deception PS2 Emulation
Posted On: May 15 2005, 03:33 PM

The latest version of PSCX2 was released yesterday. While Mortal Kombat: Deadly Alliance still shows nothing than the loading screen, Mortal Kombat: Deception now runs and can be played. FPS are incredibly low and can reach maximum 2-3 frames per second, but this is a huge step forward for PlayStation 2 emulation. There is no in-game sound and there are a lot of graphical glitches. Here are some screenshots captured directly from PSCX2:

  

  


To download the latest PSCX2 version visit its official site.

Thanks to our forum member STARS for this update.

Posted By: ded_

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MK: Deception Action Figures, Images + Pre-Order
Posted On: May 13 2005, 06:16 PM

The website Action Figure Express is already taking preorders for the Mortal Kombat: Deception Action Figures.

We are happy that we can finally show you some images of the action figures. Click on the links to see them:

Sub-Zero, Scorpion, Raiden, Baraka, Frozen Sub-Zero, Scorpion with skull

If you are interested in preordering these figures, you can click here.

Thanks to our forum member Juggernaut for this news.

Posted By: Gambid

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More MK: Shaolin Monks Updates
Posted On: May 13 2005, 05:55 PM

So, where do I start. Oh, yes, Mortal Kombat Online have a finalized box art for Mortal Kombat: Shaolin Monks on their site.

Click here to see the images.

The first official Mortal Kombat: Shaolin Monks trailer is also here.

Click here to visit GameSpot and download it.

The biggest update I left for the end:

IGN have posted their Pre-E3 2005: Mortal Kombat preview. Below is a part of the article:

Our gameplay demonstration began with Liu and Kung leaping heroically into an awfully disgusting pit. Turns out we were in Goro's Lair, the second to last boss stage from the original Mortal Kombat -- even the piles of skeletons were intact. Before we could get to punching some ogre face, Raiden showed up and spoke briefly about duty, heroism, the plight of Earth, electricity, amperage, etcetera. The basic gist of his little speech was, "Y'all need to be pummeling some bad dudes, so...get it on!" And right about then, the combat began.

Enemies, like in most beat 'em ups, appear in waves. We fought them with normal attacks, power attacks, launching attacks, throws, an attack modifying shift button and a lock-on / block combination button. The basic action included a lot of fluid combos. It was somewhat reminiscent of Soul Calibur in that pressing any buttons in sequence without any real applied skill yielded an appreciable result. It was also super easy to transition in and out of moves and switch from blocking to fighting, unlike other games that play long animation routines and force their users to stupidly sit and wait until the combo is finished.

After we trounced Goro's Lair, we moved into the bottom of the infamous spiked pit stage. Johnny Cage was up top kicking the hell out of some miscellaneous jerks, but our attention was focused on the next few waves of incoming enemies, though we did easily dispatched them using a few weapons that were forgetfully left on the floor. We got a chance to swing two different types of swords, but we expect axes, spears and other medieval killing devices to also make appearances.


IGN also have 8 new videos of the game.

Click here to see all this.

Thanks to our site visitors Cek12345 and Juggernaut for this update.

Posted By: Gambid

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Mortal Kombat: Shaolin Monks Preview
Posted On: May 12 2005, 11:53 AM

GameSpot has made a huge Mortal Kombat: Shaolin Monks update. Alongside with the exclusive Preview, they also have 4 new videos and 7 new images, 2 of them renders of Kung Lao and Liu Kang.

Here is a part of the preview:

Shaolin Monks goes out of its way to create a vibe very much like that of MK II. The opening level has you battling ugly, ogre-looking creatures inside Goro's lair. As you progress, you'll eventually end up at the bottom of the classic pit stage, complete with plenty of corpses impaled on the spikes around you. In fact, once you climb out of the pit after a brief platforming sequence, you can uppercut enemies into the pit. А la MK II, the game even goes the extra mile of switching to a top-down camera view of the enemy shrieking as it falls to its doom. The graphics shown in the demo weren't exactly awe inspiring from a technical perspective, but aesthetically, they caught the feel of old-school Mortal Kombat very well.

Cameos from Mortal Kombat favorites, such as Reptile, look to be commonplace.
Of course, Liu Kang and Kung Lao aren't the only classic characters to make an appearance in Shaolin Monks. During the course of our play time, we counted no fewer than three brief cameos from characters like Raiden (who acts as your tutor during this first level,) Johnny Cage (who shows up just long enough to uppercut an ogre into the pit, as well as put on his trademark sunglasses,) and Reptile, (who disappears via his invisibility power before you get the chance to take him on). The demo was also bookended by a boss fight against everyone's favorite Outworldian ginsu knife, Baraka. The fight began simply enough, with us executing combos on the bladed one, while he did the same to us. After Baraka's health was depleted to a certain level, however, he jumped back across the stage to grab a couple of caged monks and then set them on fire. This made things a tad more difficult, as we now had to fight Baraka while a pair of flaming monks ran wild, constantly knocking into us and damaging us. It took a couple of well-placed fireballs to finally do away with the monks and resume the fight. The fight continued to build up to the big climax, and then right before we could actually vanquish Baraka, the game thanked us for trying the demo and ended. A painful, harsh tease, but effective, as we now can't wait to see what happens next.


Click here for the full article. The clips and the screenshots can also be found at this address.

Thanks to our site visitor Cek12345 for this update.

Posted By: Gambid

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Midway Announces Three for PSP
Posted On: May 12 2005, 11:18 AM

1Up.Com posted the following news:

Midway Announces Three for PSP
NBA Ballers, Mortal Kombat, and more on the way.
by Matt Leone
05/10/2005

In an exclusive announcement to 1UP today, Midway has revealed that three of its most popular franchises -- Mortal Kombat, NBA Ballers, and Midway Arcade Treasures -- are headed to the PSP.

Mortal Kombat: Deception (work ing title), feature-wise, will be almost identical to its console brothers, with online play, Konquest and Puzzle Kombat modes, interactive backgrounds, and more than one fatality for each fighter. It is scheduled to hit stores in Winter 2005.

NBA Ballers (working title) for PSP also looks to be similar to the console game, with the same focus on player cribs and lifestyle features, along with the return of the one-on-one gameplay that made the console game work so well. Players can also expect wireless multiplayer play, though the game won't ship until 2006.

Midway Arcade Treasures (working title) for PSP takes a best-of approach to the series, pulling in retro games from various MAT console versions. In addition to five single-player only games, MAT PSP will include 16 games playable over the PSPs wireless connection. The complete roster is as follows: Spy Hunter (single-player), Sinistar (single-player), Defender (single-player), Paperboy (single- player), 720 (single-player), Klax, Joust, Marble Madness, Toobin', Rampage (3-player), Gauntlet (4-player), Rampart (3-player), Wizard of Wor, Xybots, Championship Sprint, Arch Rivals, Cyberball 2072, Xenophobe (3-player), Mortal Kombat, Mortal Kombat II, and Mortal Kombat 3. MAT PSP is scheduled for release in Winter 2005.

The rest of Midway's E3 lineup includes: Blitz: The League, Gauntlet: Seven Sorrows, L.A. Rush, Mortal Kombat: Shaolin Monks, The Suffering: Ties That Bind, Ed, Edd & Eddy: The Mis-Edventures, Rise & Fall: Civilizations at War, and Unreal Tournament 2007. With the exception of Unreal (which is due in 2006), all of these are on the way in the latter half of 2005.


Click here to visit the site.

Posted By: Gambid

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MK:SM Box Art & Logo
Posted On: May 9 2005, 08:07 AM

GameSpot has updated their Mortal Kombat: Shaolin Monks section with the front cover of the Play Station 2 version of the game. You can see it here

Mortal Kombat Online has also made an update and added the logo of the game and one teaser image.

Thanks to our visitors DECEPTION and Juggernaut for this update.

Posted By: ded_

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 Mortal Kombat Secrets: NewsArchive - Rightmenu
Information

Warning: Some of the links on the pages in the news archive may be broken, because the news are old and some of the sites have updated their database and probably they have deleted the linked files.

Statistics:
- Our News Archive contains 695 news articles
- Most news (47) were posted in September 2006

Last Update
12.08.2007

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