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 Post subject: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Sun Jul 24, 2011 3:02 am 
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PlayStation.Blog has published a really interesting interview with Mortal Kombat co-creator Ed Boon in which he gives some details on the creation of Freddy Krueger and the rest of the DLC Kharacters. From the article:

PlayStation.Blog: So what is the inspiration for bringing Freddy Krueger to Mortal Kombat as a DLC character?
Ed Boon, Creative Director, Netherrealm Studios: It was a number of things. It’s kind of hard to choose a character who would fit well into the Mortal Kombat universe, with the blood and violence that’s so associated with it. Kratos from God of War is a brutal, bloody character, so he makes sense. When we had the discussions about the DLC characters, we knew that we wanted to add a returning character, a new character, but also a guest character. That was one of the goals right from the beginning. A number of names were run by us: Jason, Michael Myers and all those guys. Freddy Kreuger, we felt, was the most instantly recognizable and he fits in with Mortal Kombat with his claws. It just seemed like the best fit.
...
PSB: Will Freddy’s ability to invade his victims’ dreams play into his Mortal Kombat incarnation in any way?
Yeah, you’ll see some of that. His story ending really plays into that. In the middle of a fight, you won’t see him entering a guy’s head in a dream sequence or anything, but there is plenty of dream-related stuff in his introduction animation, his victory stance, his fatalities and so forth.


Click here to read the entire article.

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Sun Jul 24, 2011 9:23 am 
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It it explains a lot, really. I didn't know that's how Rain originated. :P

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Sun Jul 24, 2011 10:08 am 
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I too didn't know some of the details, but most were already known to me.

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Sun Jul 24, 2011 10:43 am 
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That makes a lot of sense. Freddy fits perfectly, but I still think he's too weak. The characters he's fighter now are extremely strong willed.


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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Mon Jul 25, 2011 4:02 am 
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Rain's origin was no brainer, I've read about him a couple times on the internet. Same with Skarlet, I highly doubted the palette glitch. I had always wondered how Kenshi got in, but hey, he's freaking awesome. Freddy fits perfectly with the MK Universe,but if they're going to add another slasher horror killer, then only have Jason, that's it.

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Mon Jul 25, 2011 5:03 am 
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I knew the basics of the origin stories too. But some details, like the explanation of the different font was missing in my knowledge.

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Tue Jul 26, 2011 11:13 pm 
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I would have preferred the Predator his fatalitys would be awsome and the story would be great

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Wed Jul 27, 2011 2:22 am 
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The Predator, that might be interesting. But... don't we have enough aliens already :)

In the interview I also love how he said, that there was never a glitch in MKII that would turn Kitana and Mileena red, nor there was ever a glitch in MK1 that would turn Scorpion Red :D

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Wed Jul 27, 2011 3:59 pm 
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what aliens do we have in this game?!?!

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He would become a robotic nightmare, his soul trapped inside a living machine. In his human form (insert cyborg name) was a fierce warrior. In his mechanical body he is even more lethal. But his true form is that of a human, one he'll know again only in dreams.


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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Wed Jul 27, 2011 4:05 pm 
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People that come from different realms. They would technically be considered aliens. :D

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Wed Jul 27, 2011 4:53 pm 
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Well Outworld should in fact be a different planet. Netherrealm is probably also some sort of a planet or the realm itself is located underneath the surface of a planet. Edena, Chaos, Orderrealm are also planets that probably exist in different realities. This was never explained in detail.

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Thu Jul 28, 2011 2:22 pm 
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To me, they don't technically fit the description of alien, besides most of them are "humanoid". None of them are abnormal or grotesque look. Tarkatans are pretty much beasts of nature is f'ing blades out there arms. Oni on the other hand are just demons. I would actually want to see outer space "aliens".

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He would become a robotic nightmare, his soul trapped inside a living machine. In his human form (insert cyborg name) was a fierce warrior. In his mechanical body he is even more lethal. But his true form is that of a human, one he'll know again only in dreams.


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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Thu Jul 28, 2011 4:20 pm 
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As I said, the way the different realms are spread across the universe are unclear. They may be parallel realities or there may be different distant planets.

Most aliens are humanoids too :)

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 Post subject: Re: Freddy Krueger and the Secret Origins of DLC Kharacters
 Post Posted: Fri Jul 29, 2011 11:35 pm 
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leather face would be crazy to have in the game .... wit the chain saw!!!!!! wwwoooo i could just imagine his fatality!!!!!


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