[NCM] Story Mode Tanya

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DickChapy
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[NCM] Story Mode Tanya

Post by DickChapy »

-VERSION 1-
This is a proper meshwap of NPC Tanya over the DLC one.

BUGS:
-No SFX during Towers
-Tonfas and Staff are not attached

--DOWNLOAD--
CHAR_TanyaDLC_B Story Mode.7z
(34.91 MiB) Downloaded 547 times
20170323065957_1.jpg
20170323070051_1.jpg
20170323065848_2.jpg
20170323065806_1.jpg
-VERSION 2-
This version is the textures from NPC Tanya put over DLC Tanya. It has no bugs and the weapons are attached

--DOWNLOAD--
CHAR_TanyaDLC_B Story Mode Textures.7z
(29.86 MiB) Downloaded 1170 times
Textures.png
-VERSION 3-
This is my personal custom version that tries to combine both the story mode and DLC skins. It has the eyes and facepaint of story mode Tanya, but the skin color and more saturated clothing of DLC Tanya.

--DOWNLOAD--
CHAR_TanyaDLC_B Story Mode Custom.7z
(29.92 MiB) Downloaded 377 times
custom.png
Last edited by DickChapy on Fri Mar 24, 2017 10:33 am, edited 1 time in total.


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Kamidogu
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Re: [NCM] Story Mode Tanya

Post by Kamidogu »

Dude this is really awesome, thanks!
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DickChapy
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Re: [NCM] Story Mode Tanya

Post by DickChapy »

Thanks. This took an absurd amount of work for what should've been a simple job. Guess I got rusty while I was away lol
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joven1
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Re: [NCM] Story Mode Tanya

Post by joven1 »

Good Job Sir.... :) Thank's for continuous skin Mods and updates.
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PAPPITO3OOO
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Re: [NCM] Story Mode Tanya

Post by PAPPITO3OOO »

will you be making a non NCM version of the skins?
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DickChapy
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Re: [NCM] Story Mode Tanya

Post by DickChapy »

PAPPITO3OOO wrote:will you be making a non NCM version of the skins?
No, but all you need to do to make them work as non-NCM is use the Generic Renamer to rename every instance of "TanyaDLC_B" with "TanyaDLC_A" and check the box "Rename Internal Folders".
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TheDevourer
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Re: [NCM] Story Mode Tanya

Post by TheDevourer »

How do sfx not working if it's the same model?
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DickChapy
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Re: [NCM] Story Mode Tanya

Post by DickChapy »

TheDevourer wrote:How do sfx not working if it's the same model?
That's only for version 1 that is a meshswap. Those bugs are only listed under version 1 and the version 2 description states that there are no bugs.
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mustafammk9456
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Re: [NCM] Story Mode Tanya

Post by mustafammk9456 »

can you tell me how did you extract the texture from npc and put over dlc ? and can that be done between different characters too ?
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DickChapy
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Re: [NCM] Story Mode Tanya

Post by DickChapy »

mustafammk9456 wrote:can you tell me how did you extract the texture from npc and put over dlc ? and can that be done between different characters too ?
I just ran Tanya_A.xxx through the texture editing toolset to get her textures and just copy/paste them over CHAR_Tanya_A.xxx. The reason that worked is that both NPC and DLC Tanya use the same placement for their textures so it allowed for an easy and quick job.
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PAPPITO3OOO
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Re: [NCM] Story Mode Tanya

Post by PAPPITO3OOO »

DickChapy wrote:
PAPPITO3OOO wrote:will you be making a non NCM version of the skins?
No, but all you need to do to make them work as non-NCM is use the Generic Renamer to rename every instance of "TanyaDLC_B" with "TanyaDLC_A" and check the box "Rename Internal Folders".

Thank you sir it worked flawlessly!

Q: Can you make it where your custom Tanya can be used over the story mode Tanya?
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PAPPITO3OOO
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Re: [NCM] Story Mode Tanya

Post by PAPPITO3OOO »

PAPPITO3OOO wrote:
DickChapy wrote:
PAPPITO3OOO wrote:will you be making a non NCM version of the skins?
No, but all you need to do to make them work as non-NCM is use the Generic Renamer to rename every instance of "TanyaDLC_B" with "TanyaDLC_A" and check the box "Rename Internal Folders".

Thank you sir it worked flawlessly!

Q: Can you make it where your custom Tanya can be used over the story mode Tanya?
NEVERMIND!
I FOUND IT HERE http://www.mksecrets.net/forums/eng/vie ... ode#p91827
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Munalitey
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Re: [NCM] Story Mode Tanya

Post by Munalitey »

I do like the textures version. That's super slick. How long did this take?
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DickChapy
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Re: [NCM] Story Mode Tanya

Post by DickChapy »

Munalitey wrote:I do like the textures version. That's super slick. How long did this take?
Somewhere between 3-5 hours. Most of it was spent getting the NPC Tanya meshswap to work properly and finishing up the custom version. The textures version was by far the fastest part since it was basically just a copy/paste job.
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