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On a different news, a short and very positive Mortal Kombat 2011 Hands On appeared on GamrReview:
Thanks to our visitor Darkness Rain for the heads-up on this story.The feeling of playing the new Mortal Kombat is very similar to the feeling I had when first playing Street Fighter IV. It was like I'd travel back in time with a slightly different controller in my hands, and yet there were high-definition graphics before me. Mortal Kombat looks like a very new, very polished fighting game but still plays just like the older Mortal Kombats. The uppercuts, the strange and unnaturally posed flying punches, and the tight-balled flipping jumps harken back to a different time.
I was able to step into the new Mortal Kombat and immediately freeze my enemies with Sub-Zero. I was able to make opponents "get over here" just like I used to with Scorpion. The new Mortal Kombat welcomed me into its bloody, violent bosom like a long lost loved one.
This isn't just a re-hashing of old games, though. While most moves are straight from the older games, the combo system is more robust and the x-ray system that's been shown in screenshots is the reward for great combos. One thing that really jumped out at me is the persistent damage. Throughout the match, the characters will show damage that never goes away. Costumes and masks rip, gashes open up, and blood flows all throughout the match even into victory poses.
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