Mortal Kombat Secrets
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Section Update: Kombat Kolumns Issue 12
http://www.mksecrets.net/forums/eng/viewtopic.php?f=5&t=4171
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Author:  Gambid [ Mon Oct 12, 2009 9:12 pm ]
Post subject:  Section Update: Kombat Kolumns Issue 12

The wait is over. The next (twelfth) issue of our Kombat Kolumns has arrived. A whole new article dedicated to the Mortal Kombat games on Sony PlayStation awaits you.

Click here to read it.

Author:  frozenworm [ Fri Oct 16, 2009 4:33 pm ]
Post subject:  Re: Section Update: Kombat Kolumns Issue 12

I loved this kollumn... very possitive and still truthful. About the psx MK4 Jax is stronger because the slow downs are not as unusual as you might think, only that is hard to notice, but when running and pressuring with LP (throw, and in jax's case: multi-slam) constantly on a crouched blocked opponent you will get a free multislam pretty often because with the slowdown the throw defense becomes inexistent for a second, so it's a WTF technique but it works on PSX :D

Note: I didn't knew of Tsung's infinite LP / HP in coner because of the morphing hability, this must be a plus for him :P and the gameshark codes for MKM I want them... never heard of that before and it have always been my dream to play with all of them :D

Author:  ded_ [ Fri Oct 16, 2009 7:06 pm ]
Post subject:  Re: Section Update: Kombat Kolumns Issue 12

thanks for the post, i didnt knew about that LP strat in mk4 psx, but yet i havent played it that much in VS.

as for mkm gamesharks we will post them soon :)

Author:  rayden1111 [ Fri Oct 16, 2009 7:17 pm ]
Post subject:  Re: Section Update: Kombat Kolumns Issue 12

ps1 sucks

Author:  Psycho4rent [ Sat Oct 17, 2009 9:07 pm ]
Post subject:  Re: Section Update: Kombat Kolumns Issue 12

rayden1111 wrote:
ps1 sucks

yeah, but mkt on psx is pretty good.

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